Everything here is a real transaction on Robinhood Chain. Your first seed is free — you only pay the network fee, which is a fraction of a cent. Nothing is stored on any server: your trees live in the contract, and their pictures are drawn by the contract too.
A seed does nothing until it is planted. Planting starts its clock.
Pick the fruit you want. Tier is rolled by the contract when it mints.
| Liquidity pool | 70% |
| Airdrop to farmers | 20% — split by harvest points |
| Team, vested | 10% |
| Your points | — |
| Points from every farm | — |
| Farms taking part | — |
| Your share of the airdrop | — |
| Season | — |
| Sprout | 1 day after planting |
| Sapling | 3 days |
| Tree | 7 days |
| Blossom | 9 days |
| Fruiting | 10 days — then you can harvest |
Growth is computed from
block.timestamp, so it keeps going whether or not this page is open.
| Lifetime yield | 5 fruit per tree, then it stops forever |
| Harvest cooldown | 12 hours between fruit |
| Watering | 3× per tree, once a day — doubles every fruit |
| Auto mode | 60% yield, cannot be watered, chosen when you plant and fixed after |
| Golden hour | fruit picked in that window is worth 25% more |
| Weather | changes the sky; only golden hour changes yield |
| Seed tier | leaf colour and rarity only — it does not change yield |
| Free seed | playable, but earns no points |